Various Concept and Art Direction pieces from early in my career at Kiz Studios.
This robot got re-used all over everything the studio did after I drew him.
SmashMuck was an early MOBA that didn't take itself seriously. We had to keep one foot in the original kid-focused IP.
If I could make SmashMuck forever I would. Everything was like a TMNT or He-Man character.
This was the original pitch sketch for SMC.
The travelling mini-game circus guys from the "Skylanders" style MMO we never shipped.
I did tons of illustrations for book inserts and menu backgrounds and so on.
We needed kid-friendly combat that was also "toyetic." Which meant blasters, but I wanted to avoid triggers completely so everything is switches or cranks or nozzles, etc. These were some of the first concepts for the MMO project I made.
Can you tell I did a lot of hand drafting in college?
Detail call out for one of the SMC Arenas
Modeling breakdowns for modular construction kits for the archaeology / camping zone of the MMO.
More tent system stuff.
Environment breakdown for one of the MMO zones. Some of the detail thumbnails you see here are from the awesome Michael Bills.